Htm_GAMES

Htm_GAMES Welcome to the official htm_GAMES page This htm_GAMES official page.

Trying to decide on a Field of View. Check out my Story to cast your vote .                                             ...
27/10/2020

Trying to decide on a Field of View. Check out my Story to cast your vote
.

And again a hard days work looks like nothing :-) But if you're a pro, you'll appreciate curved shots. Or english. Or sp...
26/10/2020

And again a hard days work looks like nothing :-) But if you're a pro, you'll appreciate curved shots. Or english. Or spin. However your part off the world calls em.

Users can now have Avatars. Yupp, it's awesome ;-)This was, quite frankly, more work (as in getting it to work) than exp...
22/10/2020

Users can now have Avatars. Yupp, it's awesome ;-)
This was, quite frankly, more work (as in getting it to work) than expected.
Runtime Image Scaling, Android Permissions, Runtime Permission Requesting and last but not least sending / receiving.

Here are some of the possible Custom Table-Designs for your Pool-Party ;-)                                              ...
21/10/2020

Here are some of the possible Custom Table-Designs for your Pool-Party ;-)


You can now customize the frame, fabric and holes of your table. And the Queue, of course.                              ...
19/10/2020

You can now customize the frame, fabric and holes of your table. And the Queue, of course.

Replaced the good old Cubemap with a nice Reflection Probe. These things are awesome, and so easy to use. 5/5 :)        ...
14/10/2020

Replaced the good old Cubemap with a nice Reflection Probe. These things are awesome, and so easy to use. 5/5 :)


Updated the Shader of the balls to be a little more punchy. How do you like it? Swipe for before and after. Would have b...
09/10/2020

Updated the Shader of the balls to be a little more punchy. How do you like it? Swipe for before and after. Would have been impossible without Shader Graph



Long time no see :) Added some details outside the Levels for a more lively appearance. How you like the Silhouette Styl...
08/10/2020

Long time no see :) Added some details outside the Levels for a more lively appearance. How you like the Silhouette Style?



I always found this graphics so interesting. What the heck is happening behind the Facebook frontend?! And even more int...
20/09/2020

I always found this graphics so interesting. What the heck is happening behind the Facebook frontend?! And even more interesting: Where is my App ranked ;)
See source in graphic!

From (yesterday's) concept to (today's) mechanics. Using Leagues and Divisions to add that little extra to online matche...
10/09/2020

From (yesterday's) concept to (today's) mechanics. Using Leagues and Divisions to add that little extra to online matches. This is how you will be greeted to the online mode from now on.
                                       

For Static Scenes (like a Main Menu) using the Animator s is an awesome way to handle States and transitions.           ...
20/08/2020

For Static Scenes (like a Main Menu) using the Animator s is an awesome way to handle States and transitions.

Isn't quirky just the most wonderful word in coding comments? Probably not :)                                           ...
29/07/2020

Isn't quirky just the most wonderful word in coding comments? Probably not :)

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