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KEY FEATURES AND PRODUCT DESCRIPTION OF LEARN COMPUTER FUNDAMENTALS IN 1 DVD
Computer Fundamentals
· Introduction
· Introduction to memory system
· INTRODUCTION TO COMPUTER NETWORKS
· INFORMATION MANAGEMENT
· Data Representation
· An Introduction to Logic Gates
· Boolean Algebra NOR and NAND Logic Gates
· Introduction to Linux
· Introduction to Operating Systems
· Types of Information Systems
· Understanding Management Information System
· I-O devices

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Learn C & C++ & PHPKEY FEATURES AND PRODUCT DESCRIPTION OF LEARN C & C++ & PHPC ProgrammingIntroductionWhat is C - Langu...
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Learn C & C++ & PHP

KEY FEATURES AND PRODUCT DESCRIPTION OF LEARN C & C++ & PHP

C Programming

Introduction

What is C - Language?

Why C – Language?

Features of C

Constants

Variables

Keywords

Operators

Identifier

Data Types

Baby steps to programing

Function

Comments

Declaration

Statements

Compiling and running a program

C ++

Introduction

What is C++ Language?

Why C++?

Constants

Variables

Keywords

Operators

Identifier

Data Types

Function

Comments

Declaration

Statements

Type conversion

Arrays

Swapping

Sample Programs

PHP

01 - Introduction

02 - Starting with PHP

03 - PHP Basics

04 - PHP Conditionals and Loops

05 - Applying What You Know

06 - PHP and functions

07 - PHP Arrays

08 - Starting with MYSQL

09 - MYSQL Basics

10 - Using MYSQL with PHP

11 - PHP and Sessions

12 – Work files


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ASP .NET
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Learn Description ANDROID Application Development IOS Application Development WINDOWS Application Development JAVA C & C++ C # .NET PHP Web Development Photoshop MS Office ASP .NET Computer Fundamentals Digital Marketing C & C++ (

Learn Android Application DevelopmentKEY FEATURES AND PRODUCT DESCRIPTION OF LEARN ANDROID APPLICATION DEVELOPMENT IN 3 ...
10/12/2015

Learn Android Application Development
KEY FEATURES AND PRODUCT DESCRIPTION OF LEARN ANDROID APPLICATION DEVELOPMENT IN 3 DVDANDROID APP DEVELOPMENT 1 - DOWNLOAD AND INSTALL THE JAVA JDK 2 - INSTALLING ECLIPSE AND SETTING UP THE ADT 3 - INSTALLING ANDROID SDK AND SET UP EMULATOR 4 - SETTING UP AN ANDROID PROJECT 5 - OVERVIEW OF PROJECT AND ADDING FOLDERS 6 - INTRODUCTION TO

ANDROID APP DEVELOPMENT



1 - Download and Install the Java JDK

2 - Installing Eclipse and Setting up the ADT

3 - Installing Android SDK and Set up Emulator

4 - Setting up an Android Project

5 - Overview of Project and Adding Folders

6 - Introduction to Layouts in XML

7 - Creating A Button in XML and Adding an ID

8 - Setting up Variables and Referencing XML ids

9 - Set up a Button with OnClickListener

10 - Using setText method for our button

11 - Adding Resources and Setting Background

12 - Setting up an Activity and Using SetContentView

13 - Introduction to the Android Manifest

14 - The Framework of a Thread

15 - How to Start a New Activity via Intent

16 - Activity Life Cycle

17 - Adding Music with MediaPlaye

18 - Create a List Menu from the ListActivity class

19 - Setting up an ArrayAdapter

20 - Starting an Activity with a Class Object

21 - Finishing ListActivity

22 - XML Introducting the EditText

23 - XML ToggleButton, WeightSum, and Layout Weight

24 - XML Padding and Setting Toggle to On

25 - Quick Review by setting up a new Activity

26 - If Toggle Button is checked

27 - Set the Input Type of an EditText

28 - Comparing Strings with else if

29 - Set Gravity within Java

30 - Setting Color of a TextView in Java

31 - Wheres the Fridge, thats Random

32 - Switch and Case

33 - Creating a Method

34 - Implementing Classes for Better Programming

35 - XML ScrollView and AnalogClock

36 - Setting up An Email Activity

37 - PutExtra method for an Email Intent

38 - XML ImageView for Camera Application

39 - Starting an Activity for a Result

40 - Getting Data from a different Activity

41 - Finish Camera and Wallpaper App

42 - Using BitmapFactory and InputStream to set Bitmap

43 - Set Fixed Screen Orientation

44 - XML Relative Layout

45 - RadioButtons in a RadioGroup

46 - Set the Radio to the OnCheckedChangeListener

47 - Passing a String between Activities

48 - Recieving Bread String from Activity

49 - StartActivityForResult setup

50 - setResult for the Start Activity For Result

51 - Setting up a Menu with MenuInflater

52 - Making MenuItems do something

53 - Text Activity with Theme

54 - Setting up Preferences

55 - Setting up a String array resource

56 - Creating a PreferenceActivity

57 - Accessing Preferences from an Activity

58 - More with Preferences

59 - Altered Landscape Layout

60 - Creating Custom Buttons

61 - Full Screen Activities

62 - Custom Animation Class

63 - Using a Constructor to pass Context

64 - Drawing Bitmaps to Canvas View

65 - Animating a Bitmap

66 - Using the Asset Folder for Typeface

67 - Setting up a SurfaceView class

68 - Setting up Animation Thread

69 - Locking and Unlocking a Canvas

70 - Establishing a Better Animation Thread

71 - Setting up the OnTouch Method

72 - Defining a Class within a Class

73 - Graphics Trick

74 - MotionEvents and Motion Actions

75 - Game Programming concept

76 - Cleaning up some Errors

77 - Sleeping to Achieve desired FPS

78 - WakeLock to keep you app from sleeping

79 - SoundPool helps with explosions

80 - Using the OnLongClick method

81 - SlidingDrawer Example

82 - Introduction to the FrameLayout

83 - Methods of the SlidingDrawer

84 - Tabs setup with TabHost

85 - Setting up the TabHost in Java

86 - Creating Tabs in Java

87 - Getting the Time from the System

88 - Formatting and using the Modulus

89 - Create a Browser with WebView

90 - WebView navigation methods

91 - Set WebView Client for a Brower app

92 - WebView Settings

93 - Hiding the Keyboard

94 - ViewFlipper Example

95 - Saving Data with SharedPreferences

96 - SharedPreferences Editor

97 - Loading SharedPreferences Data

98 - File Output Stream for Internal Storage

99 - Writing Data to File Output Stream

100 - File Input Stream

101 - Async Task class to load stuff

102 - The 4 AsyncTask Methods

103 - ProgressDialog and Correction

104 - External Storage State

105 - Spinners and ArrayAdapter

106 - OnItemSelected and File Directories

107 - Toggling Visibility

108 - InputStream and OutputStream

109 - Write External Data Permission

110 - Media Scanner Connection

111 - TableLayout and Intro SQLite Database

112 - Setting up SQLite Database Variables

113 - SQLite class implementing SQLiteOpenHelper

114 - Creating SQLite Database

115 - Opening SQLite database to write

116 - Closing SQLite Database

117 - Inserting Data into SQLite Database

118 - How to Create a Dialog

119 - Setting up method to Read SQLite

120 - Reading SQLite Database with Cursor

121 - Setting up more SQLite methods

122 - Getting a Specific Entry

123 - Updating SQLite Entry

124 - Deleting Entry from SQLite Database

125 - Setting up a Accelerometer class

126 - Setting up Sensor Manager

127 - OnSensorChanged accelerometer method

128 - Finishing Accelerometer and unregistering

129 - Setting up a Google Maps Activity

130 - Obtaining Google Maps API debug key

131 - Displaying the MapView

132 - MapView Overlay

133 - Overlay MotionEvent time

134 - AlertDialog methods and ClickListener

135 - Compass and Map Controller

136 - Geocoder and GeoPoint

137 - Geocoding a Location for an Address

138 - Toggling Street and Satellite views

139 - ItemizedOverlay to draw on our Map

140 - Creating a Custom pinpoint

141 - Placing a Pinpoint on a MapView

142 - LocationManager and Location Permissions

143 - Criteria and getting Location

144 - Updating with OnLocationChanged method

145 - Exporting apk and signing keystore

146 - Obtaining Key for a specific Project

147 - Introduction to HttpClient

148 - Executing HttpGet on a Http Client

149 - Viewing Internet data via StringBuffer

150 - Introduction to JSON parsing

151 - JSONArrays and JSONObjects

152 - Appending with StringBuilder

153 - Reading JSON information

154 - Setting up XML Parsing Project

155 - StringBuilder and XML Parsing Framework

156 - Setting up a parsed XML data collection class

157 - SAXParserFactory and XMLReader

158 - Start Element method

159 - Finishing XML parser

160 - Creating a Widget receiver

161 - Setting up Widget Configuration Activity

162 - Basic Widget Design

163 - Updating and Deleting Widget

164 - Updating a Widget TextView

165 - Setting up Widget Configuration Class

166 - Relating Context with the Widget Manager

167 - PendingIntent and widget Buttons

168 - Introduction to OpenGL ES

169 - OpenGL Renderer Basics

170 - Rendering A Background

171 - OpenGl 2D vertices

172 - Byte and Float Buffers

173 - ShortBuffer to handle Indices

174 - Creating Draw method for OpenGL

175 - glDrawElements method

176 - OpenGL Boosting Performance

177 - On Surface Changed

178 - Using GLU to set up the Camera

179 - 3D Cube Intro

180 - Indices of a Cube

181 - OpenGL Culling

182 - 3D Rotation

183 - OpenGL Vertex Color Buffer

184 - Stock Android SDK Themes

185 - Voice Recognition

186 - Voice Recognition Result

187 - Text to Speech

188 - Set Language and Speak

189 - Notifiying Status Bar

190 - Setting up a Notification

191 - Notification Manager Methods

192 - AudioManager Methods

193 - Changing the Volume with a SeekBar

194 - Downloading Admob SDK

195 - Adding External Jar

196 - Adding Admob Ad via XML

197 - Adding Ad Unit Id and Ad Size

198 - Adding Admob Ads via Java

199 - Putting an App on the Market

200 - Updating Application





This DVD are only suitable for a PC/laptop/Mac; it will not play on a TV

PRODUCT FEATURES only suitable for a PC/laptop/Mac; it will not play on a TV

PRODUCT FEATURES

EDUCATIONAL CD SPECIFICATON

Ideal Course: CDS

MEDIA SPECIFICATIONS

Format: DVD

Language: English

Subject: Programming

Number of Discs: 3

Learn Android Application Development
Brand: Adzi Infotech
Product Code: Educational Dvd
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Learn Adobe Edge ,Indesign,PagemakerKEY FEATURES AND PRODUCT DESCRIPTION OF LEARN ADOBE EDGE ,INDESIGN,PAGEMAKERAdobe Ed...
10/12/2015

Learn Adobe Edge ,Indesign,Pagemaker

KEY FEATURES AND PRODUCT DESCRIPTION OF LEARN ADOBE EDGE ,INDESIGN,PAGEMAKER
Adobe Edge,Firework,InDesign,PageMaker
· Introduction
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· Gradient animation example
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· Understanding layers
· Button design in Firework
· Graphic design
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Learn Basic Course of German Language tutorials for begineers
Learn German Language.Increase your Knowledge

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